// bishou.c 匕首
// Last Modified by Lonely on Sep. 7 2001

#include <weapon.h>;
#include <ansi.h>;
inherit SWORD;
inherit F_UNIQUE;

void create()
{
        set_name(HIR "匕首" NOR, ({ "bishou","sword" }));
        set_weight(20000);
        /*if (clonep())
                set_default_object(__FILE__);
        else*/ {
                set("unit", "柄");
                set("long", "细看那匕首，剑身如墨，无半点光泽。\n");
                set("value", 50000);
                set("material", "steel");
                set("no_drop", "这样东西不能离开你。\n");
                set("no_give", "这样东西不能给人。\n");
                set("wield_msg", "$N「唰」的一声抽出一柄$n握在手中，只觉一股寒气扑面而来。\n");
                set("unwield_msg", "$N将手中的$n插回剑鞘，只听“嗤”的一声轻响。\n");
        }
        init_sword(150);
        setup();
}